colorful rat Ratfactor.com > Dave's Repos

hoot

Silly HTML game building engine
git clone http://ratfactor.com/repos/hoot/hoot.git

hoot/README.md

Download raw file: README.md

1 ![Hoot Owl Logo by Dave Gauer](http://ratfactor.com/misc/hoot/hoot-logo.png "A tiny hypertext adventure game builder for browsers") 2 3 Welcome to Hoot! 4 ================ 5 6 Hoot stands for Hypertext Once upOn a Time. It's an adventure game creation tool. You write adventures in simple Hootscript and Hoot turns your script into a game that can be played in any ordinary Web browser. 7 8 Start Adventuring 9 ----------------- 10 11 Use Hoot: <http://ratfactor.com/misc/hoot/hoot.html> 12 Play a silly example game: <http://ratfactor.com/misc/hoot/examplegame.html> 13 14 Hoot contains its own tutorial, so feel free to jump right in and start creating your own games. No programming experience is required. 15 16 Feedback is welcomed at <http://ratfactor.com/contact-me> 17 18 19 Version History 20 --------------- 21 * 2014-05-08 - v1.5 - Added escape sequence for literal slash inside strings: \/ 22 * 2013-10-19 - v1.4 - Fixed nasty parser bug which could cause things to be nested under other things under certain circumstances (such as following an if...then...end statement) 23 * 2013-03-17 - v1.3 - Fixed critical compression bug, improved error checking (most errors now in plain English) 24 * 2013-03-16 - v1.2 - Vars and things no longer case sensitive 25 * 2013-03-16 - v1.1 - Build output now compressed! 26 * 2013-03-14 - v1.0 - New predictive parser complete, project now called Hoot* 27 * 2012-03-14 - v0.1 - Work begins on a non-toy implementation 28 29 **Hoot** 30 Copyright 2013 Dave Gauer 31 Released under the MIT license. 32 33 ------------------- 34 *Yes, it really was a year to the day after work began, but I had no idea until I compiled the above list!